
Hints are scattered throughout Infinite, but I didn't like how much exposition and explanation was crammed into the final few minutes. But did we like the ending? Awful boss battle aside, I liked the original BioShock's conclusion more. It reminds me of piecing together the underlying logic of Inception or Lost with my friends. Figuring out that the Luteces are the same person, and that the coin flip at the beginning represents the number of loops, was neat.Įvan: So, yeah, I think we agree that the technical exercise of mapping out the plot is enjoyable. It was fun to go “Ooooohhhh” when things started clicking.

Looking back, it was pretty heavy handed, but I liked that line. Tyler: I finished the game at about 4 a.m., so a lot of that foreshadowing bounced off my eyelids. I knew right then that Comstock was Booker. During the big airship battle at the end he says something along the lines of “Well, you always had a penchant for self-destruction,” which was too much of a wink and a nudge for me. But how did you feel about how we got there?Įvan: A tiny thing that bugged me was the way the twist got telegraphed before you come face to face with Comstock. I didn't take it as a positive message, which is welcome. Even if we confront what we've done, it may still consume us.īooker's death in that scene meant to me that we can't change the past, but we can try to change the future.and it really helps if we have a few interdimensional lighthouses. Whether or not he refuses, Booker is still a jackass. I took the pivotal baptism to mean that we can't escape our past or wash it away. This theme of dichotomies and sameness runs through the whole game. The hero is the villain, even after Comstock is erased, because Booker is the same drunk who would've sold his own daughter (unless he somehow remembers his Columbia adventure, but I'd expect a plot-device nosebleed to take the place of that.) Tyler: It's a redemption story without a redemption, which makes it more tragic. It's a pretty relatable theme-it's human to make mistakes, and it's human to fantasize about unmaking them. like selling your daughter to “wipe away the debt,” as Booker does. That song represents one of the central questions Infinite is posing-is it possible to make a change, to be absolved, to reverse a bad decision. It's not a coincidence that Booker and Elizabeth break into the song “Will The Circle Be Unbroken” near the middle of the game.

The loop is broken at the end, we presume, when Anna becomes a Time Lord and Booker returns to the baptism and dies in place of the version of him who would become Comstock.Įvan: Bingo. Booker goes back to reclaim her, but is caught in a loop in which he always fails.

Now here's the conflict: The Comstock version of Booker can't have kids, but he can travel between dimensions, so he invades the dimension where unbaptized Booker exists and buys his daughter Anna, who he renames to Elizabeth. If he refuses, he becomes a degenerate drunk. If he's baptized, he goes on to become Comstock and create Columbia. Tyler: The Internet has already done some great detective work on this (opens in new tab), with pretty graphs! Here's the gist: After surviving Wounded Knee, Booker DeWitt can either be baptized or not baptized.
